WinUAE 2.6.0 veröffentlicht

Heute ist die neuste Version von WinUAE, Version 2.6.0 um genau zu sein, veröffentlicht worden. Die neuste Version des populären Amiga Emulators für Windows bietet folgende Änderungen gegenüber der Vorgängerversion:

Neue Features:

  • Full 68030, 68040 and 68060 MMU emulation. Amix, Linux, NetBSD, Enforcer,WHDLoad MMU option and more fully working.
  • Game Ports panel Remap GUI rewritten, more intuitive, supports manually added events.
  • SCSI and ATAPI (IDE) CD drive emulation.
  • Built-in full CHD CD and HD image support. HD image support is read-only.
  • Partial partition hardfile on the fly eject/replacement support, requiresfilesystem that has removable drive support.
  • Multiple Direct3D shader filters can be enabled simultaneously, optionally shader can be now run after scaling and filtering.
  • Directory filesystem shortcut (.lnk) and symbolic links are mapped toAmiga soft links.
  • Added support for mountlist-like hardfile configuration files.
  • 100Hz+ vsync mode black frame insertion support, reduces LCD motion blur.

Aktualisierungen:

  • A590/A2091/A3000 SCSI emulation compatibility improved. (Amix, NetBSD etc..)
  • A2065 network adapter compatibility improved. (Early NetBSD versions)
  • Multithreaded IDE and SCSI emulation, slow read or write operations won’t temporarily pause the emulation anymore.
  • When CPU double faults, emulated CPU is halted instead of forcing instant emulated hardware reset.
  • Custom chipset emulation improved.
  • Full Amiga file timestamp resolution (1/50s) support on FAT directory
    filesystems.
  • Max supported resolution increased to 8192*8192 (NV Surround/AMD Eyefinity)
  • CD32 CD detection works again in JIT mode.
  • AROS ROM replacement updated.

Fehlerbehebungen:

  • If display mode switched from RTG to native (or vice versa) and WinUAE window had no focus: emulation incorrectly started receiving keyboard input.
  • 1.5M chip ram option didn’t work.
  • GamePorts panel Swap Ports button cleared custom mappings.
  • 68060 CPU and More compatible checked was unreliable.
  • 68040/68060 no FPU/FPU disabled exception stack frame fixed.
  • A2024 and Graffiti emulation memory leak fixed.
  • FPU rounding mode was reset when using filters.
  • Some USB game controllers had ghost events (move axis, button event is triggered or vice versa)
  • CD32 CDs with multiple tracks didn’t boot.

Der Download der neusten Version findet sich wie immer auf der offiziellen Seite des Projekts, welche über diesen Link zu erreichen ist.

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